General, Innovation, Product

The love of product

Today is a big day in the development of KlickFu–earlier this morning we delivered (internally) our first working product!

This is a thrill for the team and me for several reasons. First, anytime you hit a milestone you have been working toward for a period of time there is always a justifiable feeling of achievement. In this case, it has been over a year since I created the original concept for KlickFu, 10 months since I had the idea to improve it that caused me to get excited enough to leave my comfortable day job and pursue KlickFu full-time, and about 5 months since my co-founder, Rod, came on board to start building the initial prototypes that led to this first real working version. So we have been anticipating this day for a while!

Aside from the time it has taken to get here, for a product guy like me, whose original motivation for starting the company stemmed from the passion to create and deliver this new system for PC gaming, there is a special excitement in actually seeing the real working version for the first time. Of course, I had a reasonable idea what it would feel like to use the app when I first contemplated it, a better idea when I worked with a developer to create a fake Flash prototype, and an even better idea when I wrote a quick Python script to mimic the app functionality in a static window. However…

Playing with the real application on a real system with no special software installed was a thrill, especially knowing all it has taken to get this point in terms of building a team, creating the SDK, and overcoming numerous technical hurdles in the process.

Of course, we still have a ton of work to do. In any real sense we have not gotten yet to the starting line–that will come when we have a shrink-wrapped alpha version I can distribute to close colleagues as well as some investors and partners. However, today, Sept. 10, 2009, is a good day for KlickFu… this is the day the real product with the legit user experience worked for the first time.

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